![]() ![]() In some way it is, they invited the wrong people to the endgame closed beta. Sorry but that was only one prime example of how bad this game failed and yet it was not Blizzards fault. You can’t balance and especially DESIGN a game around a streamer whose job it is to play this game 16 hours a day and no life it. IT IS AN ISSUE because the average Joey will not invest 6 hours a day in this game. It is an issue if someone tests a game and says respecc costs are fine because it only takes an hour to farm 2 million gold and respecc is above 5 million gold. Those influencers, saying that it MIGHT be an issue that you can’t respecc fast in endgame and need a new char instead. Hear me out and just look at all those “impressions” by those social media people. Nothing was communicated to the devs by the players who played the closed endgame beta. No it is not Blizzs fault how the game is. and yet with this huge advantage it took them roughly more than two days to hit 100. They were invited in the closed beta and all they used it for was theory crafting, finding best ways to race to 100 etc. ![]() COULD have been adressed by the “top” players like Wudi, Raxx, … or other players that had the option like Rhykker for example.īut they didn’t. Many things like group finger tools, social features, itemization etc. ![]() We had a closed endgame beta and nothing was communicated properly. … and it is in fact the gamers of today that made this game bad. ![]()
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